Week 7 - Beginning of the End
Roguelike » Devlog
So, I’ve made it through the content of the code-a-long a few weeks late. I wanted to tie up some loose ends before I “called it”. The additional changes include:
- There is now damage and bonus info for items on tooltips
- Once you find the exit on a level you will receive a small compass indicator to help find it again
- There is an indicator available to let you know when the game is saving
- Some load decoration placement issues have been cleared up
- There are now some informational messages that provide information on pickups and exit discovery
I have some additional features I would like to add and some more decorations / room themes to add. I’ll be sure to provide updates here when I do so.
Thanks for hanging in there with me!
Roguelike
One more week of roguelike tutorial progress...
Status | Prototype |
Author | berubejd |
Genre | Role Playing |
Tags | Open Source, Pixel Art, Roguelike, Roguelite |
Languages | English |
More posts
- Still going...Sep 09, 2020
- Potions and stuff.Aug 30, 2020
- Where did the time go? Week 7 pre-release!Aug 17, 2020
- It's alive!Aug 08, 2020
- Week 6 and something is strange on the web...Aug 08, 2020
- Week 5 - The Better Late than Never EditionAug 03, 2020
- (Late) Week 4 ProgressJul 20, 2020
- Week 3 ProgressJul 06, 2020
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