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Still going...
September 09, 2020
by
berubejd
Just a quick update to solve two issues. The first, and the more serious of the two, is that save games didn’t look to be saved between sessions here on Itch. I’m hoping this change solves the iss...
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Potions and stuff.
August 30, 2020
by
berubejd
Although this feels like a small update, there is a bit of stuff going on under the covers. First, and most obvious, is that you are now be able to enjoy stacking potions. A few backflips and a grip o...
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Week 7 - Beginning of the End
August 20, 2020
by
berubejd
So, I’ve made it through the content of the code-a-long a few weeks late. I wanted to tie up some loose ends before I “called it”. The additional changes include: There is now damage and bonus i...
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Where did the time go? Week 7 pre-release!
August 17, 2020
by
berubejd
Just a quick update with a pre-release for the week 7 updates. There are a ton of changes but most are under the hood. Some of the changes include: Difficulty tweaks Dungeon changes based on dungeon l...
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It's alive!
August 08, 2020
by
berubejd
Just a quick note that week 6 updates are live. Althought I tested a number of changes, it seems to work with the original build if I export it with debug enabled. No idea but enjoy!...
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Week 6 and something is strange on the web...
August 08, 2020
by
berubejd
Week 6 is done! It’s a pretty big update all around. Along the way this week I’ve ended up adding some polish but the big wins are: A new start screen The ability to save and load the game Charact...
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Week 5 - The Better Late than Never Edition
August 03, 2020
by
berubejd
It’s been a while coming to get to complete week 5. It’s not everything I would have wanted but exceeds all the “requirements” for the week. This week introduced items, inventory, and range co...
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(Late) Week 4 Progress
July 20, 2020
by
berubejd
This week's updates are coming in super late. I'm afraid I had part of the update completed and then got bogged down with a couple of bugs. So, I took some time to refactor the map generation to be...
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Week 3 Progress
July 06, 2020
by
berubejd
This week was primarily spent adding decorations to the procedurally generated dungeon. You can now discover ruined rooms, storage rooms, libraries, and labs. There are also a few decorate items to...
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